Playful Materialities - The Stuff that Games Are Made Of (Paperback)


Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.

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Product Description

Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.

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Product Details

General

Imprint

Transcript Verlag

Country of origin

Germany

Series

Studies of Digital Media Culture

Release date

August 2022

Availability

Expected to ship within 12 - 17 working days

Editors

, , ,

Dimensions

147 x 224 x 2mm (L x W x T)

Format

Paperback

Pages

404

ISBN-13

978-3-8376-6200-9

Barcode

9783837662009

Categories

LSN

3-8376-6200-4



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