2D to VR with Unity5 and Google Cardboard (Paperback)


The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.

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Product Description

The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.

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Product Details

General

Imprint

Productivity Press

Country of origin

United States

Release date

March 2017

Availability

Expected to ship within 12 - 17 working days

First published

2017

Authors

Dimensions

234 x 156 x 14mm (L x W x T)

Format

Paperback

Pages

256

ISBN-13

978-1-4987-8152-7

Barcode

9781498781527

Categories

LSN

1-4987-8152-7



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